![]() Instead, happiness is based on a set of functions that look at economic variables. ![]() If an individual city has more unhappiness than happiness, it will suffer a penalty to growth and unit production.Ĭity happiness is no longer directly affected by the number of citizens in a city. Rather than producing a set amount of unhappiness per population, each city produces unhappiness based on how effective that city is compared to other cities in the world. New to Vox Populi, individual cities are also either happy or unhappy. In a happy empire, excess happiness is converted to Golden Age points, while an unhappy empire suffers from growth penalties in its cities and combat penalties in its units. As in Brave New World, the empire is happy if you have at least as much happiness as unhappiness. ![]() ![]() Happiness is evaluated at both the empire and the local city level.
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